Jan 05, 2007, 04:13 AM // 04:13
|
#1
|
Krytan Explorer
Join Date: Dec 2005
Location: CA
Guild: Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net
Profession: E/
|
Smiting Prayers Line
What are instances where smiting is useful, besides undead of course. Does smiting deal a considerable amount of damage? I'm debating whether to make a monk or keep my pvp slot.
|
|
|
Jan 05, 2007, 04:26 AM // 04:26
|
#2
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Smiting has it's uses. However, it works best when combined with healing or protection.
Some builds that use Smiting:
Also, why is this in Sardelac Sanitarium? This isn't a sugestion of any kind, more of a question.
Last edited by Curse You; Jan 05, 2007 at 04:32 AM // 04:32..
|
|
|
Jan 05, 2007, 05:32 AM // 05:32
|
#3
|
Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
|
Yeah this probably needs to be in the Campfire somewhere.
Smiting is good for 2 things(imo):armor ignoring damage and undead. Vs. undead is obvious, the armor ignoring part is very nice for other classes.
The reason its very easily combined with protection and healing is for survivability, because there are 2(at least) ways to deal damage as a smiter: offensive and defensive. 55's operate off of letting the enemy hit themselves against you til they die. Due to the highly defensive nature of this build, its very popular. It also gets around the big problem with smiting: recharge times.
When you go to make your build, recharge times are the things to watch out for(besides the obvious energy usage).
But that's just my 2 cents
|
|
|
Jan 05, 2007, 08:03 AM // 08:03
|
#4
|
Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
|
I think the suggestion would be "make smiting worthwhile vs non-undead that isn't AoE ZFire spam or SoJ solo builds"
Well, SoMW spike is ok in HA. And Stength of Honor OK if you have enough meleers around and no enchant strips.
But really, this whole line intentionally sucks for some reason, mosly for the long recharge times. Heck look at Word of Censure, shadow strike is a better skill and it's not elite. I'm curious what anets thoughts here were, maybe they belived it was just so the monk could add a little token damage inbetween healing, which most players don't do.
|
|
|
Jan 05, 2007, 08:16 AM // 08:16
|
#5
|
Lion's Arch Merchant
Join Date: Jun 2006
Location: Australia
Profession: Mo/
|
Quote:
But really, this whole line intentionally sucks for some reason, mosly for the long recharge times.
|
You just need to figure out a better way to manage your skills then. I smite when I get bored of healing, or when I get my Heroes to handle the general monking, and only have trouble with recharge times if I set up a stupid skillbar.
|
|
|
Jan 05, 2007, 08:30 AM // 08:30
|
#6
|
Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
|
I think it was to faciliate a role for a secondary healer who wanted to help contribute to sustained group dps and still be able to offer some form of protection to aid the main healer if a particular area in a zone required more healing than the rest of the zone.
Many smite spells not only do damage, but they work well with protecting the group. It's probably for a role that doesn't want to specialize in one over the other where you want to be flexible for the shifting in healing and dps needed in battles.
|
|
|
Jan 05, 2007, 08:35 AM // 08:35
|
#7
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
Theres no suggestion, and I somehow doubt this was for campfire, seeing the big difference between clicking Sardelac and Campfire.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:29 AM // 09:29.
|